Cometary Dragons are described in the Immortal's Handbook as two headed snakes that twist time to their pleasure, traveling between stars over the course of eons, enveloping themselves in mountains of ice made from frozen time itself. In the center of his forhead is a long, spiral horn resembling that of a unicorn's. They are the antithesis of the spawn of Tiamat. The Dragonborn of Bahamut are a race of draconic creatures created by the deity Bahamut during the Time of Dragons. Valiant and courageous, if the need arises, Bahamut will target the strongest foes first. In 4e it took Bahamut, Moradin, and Kord(?) Each head was able to operate entirely independently of each other and had the powers of a member of the respective race of dragonkind. The Bahamut pamphlet has been updated to v1.2 - here are the update notes. Actions Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Tiamat, however, is more pleased with killed good-aligned dragons, corruption of any nonevil dragon or helping evil-aligned dragons. On page 298 of the Players Handbook, under "Nonhuman Deities" the first entry is: I was comparing 4e stats to the 4e lore. I cannot seem to find a description in any wikis of followers of Bahamut other than dragons. The core elements should be core stats and attacks in par with Tiamat's, but a single breath weapon that is a save-or-die with high DC, which still does damage on those who pass the saving throw. 3rd edition did have stats for both him and Tiamat, so you can look those up, and then kinda rule-of-three his stats, using Tiamat's statblock as your 5e reference. Main Page → Pantheon Bahamut (pronounced bah-HAHM-ut) was the dragon god of justice and a subservient deity to Torm, god of law.Before entering the Faerûnian pantheon, he was a member of the Draconic pantheon, as a deity of good dragons, metallic dragons, wisdom, and enlightened justice (justice tempered with mercy and punishment with forgiveness) known by the … This is the stat block - and ONLY the stat block - for Bahamut, the Platinum Dragon. Added Divine Realm entry to initial description stats. When possible, he will ask his friends, or the friends of his friends, to offer the protection, but when the danger is too great even for them, he will step in personally. Skyrim Dnd Stats Character And Setting Character Ideas Dnd 5e Homebrew Dragon Rpg Dungeons And Dragons Homebrew Science Fiction Dnd Monsters. Another jury rig measure could be to significantly upscale an ancient silver dragon's stats and add extra features with the silver dragon as a base. Hit: 11 (2d6 + 4) bludgeoning damage. This character uses NONE of the rules from Deities and Demigods instead following the Immortal's Handbook. Image result for d&d bahamut stats. Bahamut, The Platinum Dragon, King of the Good Dragons, Lord of the North Wind    CR 107, Male Great, Great, Great Wyrm Platinum Dragon, LG Titanic Dragon (Extraplanar, Good, Lawful). Tiamat's most hated enemy is Bahamut the Platinum Dragon, with whom she shares control of the faith of dragonkind. Called the Platinum Dragon, Bahamut is the god of justice, protection, nobility, and honor. Divine Rank 17 (Ex): Bahamut has a Divine Rank of 17, qualifying him as a greater deity. Wise, intelligent and good, Bahamut's followers are not only metallic dragons and dragonborn, but also humans. Though all good dragons pay homage to Bahamut, gold, silver, and brass dragons hold him in particularly high regard. Bahamut is revered in many locales. Moved Altiul di Okarthel in Bahamut’s Divine Residence entry to Divine Realm entry. Bahamut can choose to sustain the effect on successive rounds. But if there's a dragon to fear or respect at every mortal level, why shouldn't there be ones at immortal levels? His scales are more than perfect mirrors, reflecting every nuance of those who gaze into them, right down to their very souls. Evolves into Crazed Bahamut Catat level 10. His priesthood and his role as a draconic deity are further detailed for this edition in Draconomicon: The Book of Dragons (2003), Complete Divine (2004), and Races of the Dragon(2006). However, the specifics of what his friends accomplish are also hidden from sight or lost to time, or perhaps instead are so established that people might believe that things were always this way, and would scoff to think that the wonderful things in their life were made available because of the efforts of Bahamut. Bahamut stats (based on 5e Tiamat and 3.5 and 4.0 statblocks) Monster. 3rd edition did have stats for both him and Tiamat, so you can look those up, and then kinda rule-of-three his stats, using Tiamat's statblock as your 5e reference. You’ll have to create an account, but it’s free on the DM’s Guild, Look at this mate it has a bunch of creatures stats. His clerics and followers are taught to oppose evil and help those in need. It also describes the Ouroboros as a Great-Great-Great Wyrm Cometary Dragon, so that's what we've got here. Becoming a Bahamut/Tiamat Fanatic He adds his Charisma bonus to his attack roll and deals 1 extra point of damage per hit die (already factored in above). Bahamut has always been a kindly and righteous soul, loving all that is good. According to Complete Divine and Races of the Dragon, the exact color is hard to specify and may depend on Bahamut's mood. Bahamut stats (based on 5e Tiamat and 3.5 and 4.0 statblocks) Monster. This deals 107d20 points of divine sonic damage, reflex save DC 100 for half. Isksauriv, Great Wyrm Gold Dragon High-Priest of Bahamut, https://d20npcs.fandom.com/wiki/Bahamut,_Great-Great-Great_Wyrm_Platinum_Dragon?oldid=20232. If Bahumat attacks a non-evil creature with his horn, his attack bonus drops to +169, and the damage bonus drops to +45. However, he will offer protection to those who seek it and have cause. Bahamut, the Platinum Dragon is the deity of good-aligned dragons and metallic dragons. Bite. Thanks for your hard work! He was created when the dragon god Io was split in half; the other half became Tiamat, patron goddess of the evil-aligned chromatic dragons. These stats differ from those given in the Draconomicon slightly, in that this presents Bahamut as a Greater Deity instead of a Lesser one. Bahamut is Tiamat's brother, The Platinum Dragon. Smite Evil (Su): Bahamut can smite evil with every horn attack. getting into 5e after being used to 3.5 and Pathfinder. They are creatures reborn from good-aligned humanoids who, to show devotion to Bahamut, willingly took on draconic traits in place of their original biology. On page 86 of the 5e monster manual, Bahamut is spoken of in the present tense. 93. Presented as-is, without any lore whatsoever... We figure that the lore on this guy is entirely in WotC's domain and I'd rather they put him in his place rather than me try to explain it. Bahamut (bah-hahm-ut) is revered in many locales. Wingstorm (Ex): As a full round action, Bahamut can hover in place to create an F6 tornado 280 ft. in diamater, and 140 ft. in height. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Once the battle has reached a stage that he believes could be handled by someone weaker, he will step back and allow them to have the rest of the glory. New comments cannot be posted and votes cannot be cast. It has red eyes. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.Hit: 4 (1d4 + 2) piercing damage. Bahamut's adherents are noble warriors who seek to defend the weak and downtrodden, taking up the ideal of their god, Magnanimity, as absolute. Her body also had traits in common with a wyvern, including a long tail tipped with a poisonous stinger.She also had three main avatars. These rules seem to build on what we've already seen in the D&D Adventurer's League updated rules.The League puts out a new season with new rules to go along with the yearly hardcover campaign, in this case September's Icewind Dale: Rime of the Frostmaiden.Those rules didn't allow for anyone to have Darkvision, but did allow for racial stat bonuses to be swapped and for players to … The Divine Rank rules used here also stem from the Immortal's Handbook. Bahamut would rather not fight personally, believing that others should fight battles- not for reasons of honor, although that is important, but rather so that they may become stronger, and able to themselves defend others. Its PlayStation description calls it the King of Dragons, a title Bahamut has had since the original Final Fantasy. He is stern and disapproves of evil, but kind and helpful to the downtrodden. Take your favorite fandoms with you and never miss a beat. It is similar in appearance to the Bahamut from Final Fantasy V, and appears based on it. Though all good dragons pay homage to Bahamut, gold silver and brass dragons hold him in particularly high regard. Bahamut (pronounced bah-HAHM-ut) was the god of justice and a subservient deity to Torm, god of law.Before entering the Faerûnian pantheon, he was an elder draconic deity of good dragons, metallic dragons, wisdom, and enlightened justice (justice tempered with mercy and punishment with forgiveness) known by the name of Xymor. In his natural form, Bahamut was a massive dragon (approx 180 feet (55m) long) with a tail the same length as his body, with platinum scales tougher than any shield and blue eyes, the exact color of which was hard to specify and may have depended on Bahamut's mood. He glows even in the dimmest light, seeming to amplify any thing that is good. Son of Io, he was hatched from an egg, and did not spontaneously generate from pure belief as some other gods. Hey guys, Our group is going through a little virus-related hiatus, so I statted Bahamut out of boredom. In Dragonlance, for example, Tiamat and Bahamat were both major deities and generally went under different names such as Takhisis and Paladine (or Fizban). Holy Aura (Sp): A brilliant divine radiance surrounds Bahamut at all times, causing evil creatures to become blinded when they strike him. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. The first is a cone of divine sonic damage. At his option, he may create lesser forces of wind instead. Changes in v1.2: Added logo to title cover. to subdue Maul-Tar, yet its level was only a 34 solo while Bahamut was lvl 36 solo alone. Spear. They are typically versed in martial arts and combat, and prone to leaping into any fray in order to defend against unjust attackers and those who take pleasure in harming defenseless creatures. Other dragons, even evil ones (except perhaps his archrival Tiamat), respect Bahamut for his wisdom and power. Furthermore, his divine power is not derived from worship at all- he is self existant and self powerful, needing no one to even remember his name to retain his full potential. He is a god, canonically. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target.Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack. Bahamut's believer must have helped any nonevil-aligned dragon or slew an evil one or done any other kind of act to draw the divine favor of Bahamut. Io was detailed for the Forgotten Realms campaign setting in Cult of the Dragon(1998). In the Dungeons & Dragons (D&D) role-playing game, Bahamut (/bəˈhɑːmət/ bə-HAH-mət ) is a powerful draconic deity, who has the same name as Bahamut from Arabic mythology. Bahamut is the patron of the dragonborn and the good-aligned metallic dragons. For other dragons to put fear into the hearts of the gods, see: These stats differ from those given in the Draconomicon slightly, in that this presents Bahamut as a Greater Deity instead of a Lesser one. Bahamut is alive and well. He may make a full attack as a part of this charge. For the skills, all you get is your stat bonus, and then if you selected a skill as proficient, it gains the proficiency bonus. Bahamut, and so his followers, values life, and will not see any creature harmed purpos… This heals 1070 points of damage. I wasn't comparing 4e stats to 5e stats. Io was first detailed in the book Monster Mythology (1992), including details about his priesthood. Powerful Dire Charge (Ex): When Bahamut charges and hits with his Horn attack he deals 16d6+174. Monarchs are crowned in his name. Comparable in age to his sister Tiamat, Bahamut is somewhere between 2 and 4 million years old. It is known that he has personally befriended seven golden dragons of great wyrm status, who come to his call and do his bidding. Posted by 25 days ago. Those who successfully save are still treated as if dazzled. Mostly, it depends on the game edition and setting. I have been researching to create a character background in D&D 5e of a Draconic bloodline sorcerer Tiefling noble (a stretch I know, but I have an idea to make it work). Init +21, Senses Listen +154; Spot +154; Blindsense 60 ft.; Darkvision 120 ft. Aura Terrifying presence (1680 ft., DC 100), AC 127, touch 31, flat-footed 106 (Size -16, Divine +17, Deflection +20, Natural +106), hp 4280 (107d20+2140 HD); DR 50/Epic and evilFast Heal 42, Immune Death from massive damage, poison, sleep, paralysis, stunning, disease, death effects, nonlethal damage, ability drain, energy drain, cold; SR 134, Melee Horn* +189 (8d6+152), Claw +169/+169 (4d6+22), Wing +169/+169 (2d8+22), Tail Slap +169 (4d6+67), Space 160 ft. ft.; Reach 120 ft. (bite 160 ft.), Atk Options Breath Weapon (107d20 divine sonic, or 1070 points of healing; DC 100), Crush (reflex DC 100, 8d8+67+pin), Power Attack, Powerful Dire Charge, Tail Sweep (2d8+67), Wingstorm, Cleric Spells Prepared (46 integrated cleric levels), Epic — contingent resurrection, eidolon, dreamscape, epic counterspell, epic mage armor, epic repulsion, dragon knight (gold great wyrm), let go of me, nailed to the sky, peripety, superb dispelling, 9th — astral projection, etherealness, gate, mass heal (2), miracle (3), prismatic sphere, storm of vengeance, 8th — anti-magic field, dimensional lock, fire storm (2), greater planar ally (planetar) (2), greater scrying, mass cure critical wounds (2), mind blank, 7th — dictum, ethereal jaunt, greater restoration (2), mass cure serious wounds, regenerate (2), repulsion, resurrection (2), 6th — anti-magic field, banishment, blade barrier, greater dispel magic (2), heal, mass bears endurance, planar ally (astral deva) (2), summon monster VI, word of recall, 5th — break enchantment, dispel evil, disrupting weapon, greater command, hallow (2), mark of justice, mass cure light wounds, planeshift (2), righteous might, scrying, 4th — cure critical wounds, dimensional anchor (2), dismissal, divination, divine power (2), lesser planar ally (movanic deva) (2), neutralise poison, restoration, spell immunity, 3rd — cure serious wounds (2), daylight, dispel magic (2), glyph of warding, invisibility purge, prayer (2), protection from energy (2), searing light (2), 2nd — aid, calm emotions (2), consecrate (2), cure moderate wounds (2), enthrall, owls wisdom (2), remove paralysis, shield other, silence, 1st — bless (2), bless water, command, cure light wounds (2), command, divine favor (2), entropic shield, sanctuary (2), shield of faith, Cantrips — create water, guidance, light, purify food and drink, read magic, virtue, Spell-like Abilities (CL 107): At will — holy aura (constant), holy word (DC 46); 3/day — mass heal, true resurrection; 1/day — contingent ressurection, dragon strike (7 gold great wyrms); 1/month — vengeful gaze of a god, Abilities Str 101 (+45), Dex 10 (+0), Con 51 (+20), Int 37 (+13), Wis 64 (+27), Cha 50 (+20), Feats Automatic Metamagic Capacity (x16), Clinging Breath, Dire Charge, Draconic Knowledge, Epic Spellcasting, Empower Spell, Extend Spell, Flyby Attack, Power Attack, Heighten Spell, Hover, Improved Initiative, Improved Multiattack, Maximize Spell, Metamagic Freedom, Multiattack, Quicken Spell, Tempest Breath, Wingstorm, Skills Appraise +145, Balance +127, Concentration +147, Diplomacy +147, Escape Artist +127, Intimidate +147, Knowledge (Arcana, Geography, Nature, Nobility and Royalty, History, The Planes, Religion) +145, Sense Motive +154, Survival +154, Spellcraft +145, Use Magic Device +147. 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